SHADERSOURCE: Landscape Material Tool

The SHADERSOURCE – Landscape Material Tool provides a full Editor Mode for creating and editing landscape layers and materials.

Update 2.0

[Released December 2024]

Update 2.0 is a huge overhaul for the entire Landscape Material Tool. It includes a whole new user experience with improved UI layout and optimised features including an experimental Material Converter to convert other materials into Landscape Material Tool format.

The full changelist can be seen here: https://docs.shadersource.io/assets-and-plugins/landscape-material-tool/changelog/changelog-v2.0.

My Contribution

  • Implemented SHADERSOURCE naming convention and coding standards.
  • Reorganised, cleaned up, and optimised the whole code base.
  • Added SHADERSOURCE header and branding to tool including SHADERSOURCE menu.
  • Redesigned the entire UI/UX of the tool including reorganising tabs, locations, buttons, layouts.
  • Fixed a number of bugs throughout the tool.
  • Added settings to change defaults in Project Settings.
  • Added prompts and editor notifications.
  • Rewrote the majority of the documentation for the Landscape Material Tool.
  • Updated Landscape interaction in tools.

Links