

The SHADERSOURCE – Level Palette is an easy way to organise assets into categories to make easy collections to use while building levels. [Released 11 April 2024]
My Contribution
- Built the whole Level Palette in C++.
- Created the categories and related functionality including drag/drops, menus, etc.
- Added SHADEROSURCE branding including the SHADERSOURCE menu.
- Created the presets Data Asset system.
- Wrote the documentation for the Level Palette.