SHADERSOURCE: Level Palette

The SHADERSOURCE – Level Palette is an easy way to organise assets into categories to make easy collections to use while building levels. [Released 11 April 2024]

My Contribution

  • Built the whole Level Palette in C++.
  • Created the categories and related functionality including drag/drops, menus, etc.
  • Added SHADEROSURCE branding including the SHADERSOURCE menu.
  • Created the presets Data Asset system.
  • Wrote the documentation for the Level Palette.

Links